2013-07-31T08:25:21 *** arvind_khadri has joined #servelots 2013-07-31T09:07:12 *** baali has joined #servelots 2013-07-31T09:07:17 hello! 2013-07-31T09:07:46 my tata photon dns is screwed up, it won't resolve irc.freenode.net :-/ 2013-07-31T09:33:16 *** ecthiender has joined #servelots 2013-07-31T09:42:01 afternoon baali :) 2013-07-31T09:42:09 hello ecthiender :) 2013-07-31T09:45:52 so how are things? I tried with adding walking controls inside the equirectangular/spherical panorama.. it doesn't come out well. I will try with cubic panoramas now; trying to have a 3d walk experience inside the panorama. 2013-07-31T09:46:10 baali, ^ 2013-07-31T09:46:12 ecthiender: aah nice... 2013-07-31T09:46:32 ecthiender: I was looking last week at all different panoramas, 2013-07-31T09:46:53 but walking and all umm.. they will work with a 'larger' thingy no?? 2013-07-31T09:47:16 who they? what larger? panorama? 2013-07-31T09:47:20 ecthiender: for that webgl demo of that room can we 'walk' or is it just zooming? 2013-07-31T09:47:41 its just zooming 2013-07-31T09:48:07 so.. when you say walking control, you are trying zooming? 2013-07-31T09:48:10 but if we render a cubic panorama inside a big cube, will it still look like zooming? 2013-07-31T09:48:31 no... it would appear as if we are walking, I think 2013-07-31T09:48:48 I mean in the 3d world if you move the camera around its walking right? but in the spherical one, if I do that it looks like zooming 2013-07-31T09:49:05 even I think too.so trying with cubic panoramas.. 2013-07-31T09:49:19 okay... I can try too.... 2013-07-31T09:49:24 sure 2013-07-31T09:49:47 and ecthiender should we create team or something for that gitorious repo? 2013-07-31T09:49:59 yeah we should I guess 2013-07-31T09:50:23 right now it belongs to servelots team i think.. i will create a new team. 2013-07-31T10:07:40 gitorious doesn't allow changing ownership of projects/repos through the web interface, you have to go to the console interface and do it! 2013-07-31T10:07:50 ecthiender: yeah was about to ask for that only... :P 2013-07-31T10:07:53 :-/ 2013-07-31T10:08:00 umm... what should we do?? 2013-07-31T10:08:01 * ecthiender thinks gitorious 3 will have these improvements 2013-07-31T10:08:15 i will do it. i have created a team 2013-07-31T10:09:00 okay.... 2013-07-31T10:12:54 *** prakashb has joined #servelots 2013-07-31T10:20:58 ecthiender: trying to clone again..... 2013-07-31T10:21:05 have added a team called vlib in gitorious and the virtual library project is owned by the vlib team. everybody has all access to all the repos. should have done this long back. 2013-07-31T10:21:10 baali, arvind_khadri ^ 2013-07-31T10:21:14 yeah.... 2013-07-31T10:21:39 ecthiender: for now we work on library11 right?? 2013-07-31T10:21:49 yeah working ecthiender cool thank you :)_ 2013-07-31T10:22:05 yes. i mean i was experimenting in that repo. you can too. 2013-07-31T10:22:14 yeah... 2013-07-31T10:25:30 hey baali the final output of a panorama is tiff right? how do you convert it to jpeg? 2013-07-31T10:25:34 ecthiender: you working on cube thingy?? 2013-07-31T10:25:37 yeah 2013-07-31T10:25:49 ecthiender: there is export option.... 2013-07-31T10:26:02 umm... in the stitch part... you can mention the name .... 2013-07-31T10:26:08 right. thanks. 2013-07-31T10:26:18 ecthiender: should I confirm?? 2013-07-31T10:26:48 umm. actually hugin can't generate cubic outputs. so I used nona. now the image is already generated. 2013-07-31T10:27:03 ecthiender: there is example on using cube geometry in canvas_geometry_panorama.html in three.js examples.... that one uses 6 different images for different walls/surfaces 2013-07-31T10:27:39 nona is a tool used by hugin also. it has a command line interface too. 2013-07-31T10:27:52 yeah I know that. our first version of library was like that. 2013-07-31T10:28:15 aah... yeah I saw nona in the logs of hugin 2013-07-31T10:28:20 *noticed 2013-07-31T10:28:26 http://folkhampi.openrun.net/library/ 2013-07-31T10:28:44 ecthiender: so with this new(already pano) image, its single image right?? 2013-07-31T10:29:15 hmm.. so there is a seperate program called erect2cubic, which can take an already equirectangular panorama and generate six cube faces 2013-07-31T10:29:24 no the new ones are six images, of the six faces 2013-07-31T10:29:33 shall I upload them on dropbox? 2013-07-31T10:29:36 aah okay..... 2013-07-31T10:29:57 umm they are already part of this repo no?? 2013-07-31T10:30:39 http://vinayhacks.blogspot.in/2010/11/converting-equirectangular-panorama-to.html 2013-07-31T10:30:55 aah... kewl... checking and trying :) 2013-07-31T10:31:01 not the cubic ones. I generated them later yesterday. only the equirectangular image is part of the repo. 2013-07-31T10:31:38 arvind_khadri, alipi_not is not responding to links. 2013-07-31T10:31:54 its sort of doing the other way round ehh?? 2013-07-31T10:32:15 alipi_not, why are you not responding 2013-07-31T10:32:15 arvind_khadri: Error: I am only a bot, please don't think I'm intelligent :) 2013-07-31T10:32:17 yeah. cause I think Hugin doesn't support generating cubic faces 2013-07-31T10:32:29 arvind_khadri, see. what do you expect? 2013-07-31T10:32:32 something what that link mentioned about different pano views 2013-07-31T10:32:33 ,list 2013-07-31T10:32:33 arvind_khadri: Admin, Alias, BadWords, Channel, ChannelLogger, Conditional, Config, Dict, Encyclopedia, Factoids, Games, Google, Karma, Lart, Later, Math, MessageParser, Misc, Network, Owner, Plugin, PluginDownloader, Quote, Seen, String, Topic, Unix, User, Utilities, Web, and Wikipedia 2013-07-31T10:32:39 what is alipi_not supposed to do?? 2013-07-31T10:33:06 alipi_not, is supposed to fetch titles of the links pasted and display them 2013-07-31T10:33:06 ecthiender: Error: I am only a bot, please don't think I'm intelligent :) 2013-07-31T10:33:11 baali, it is supposed to display the title of the page when a link is pasted here 2013-07-31T10:33:19 aah... nice nice :) 2013-07-31T10:33:35 maybe its expecting just the url in the text and nothing else? 2013-07-31T10:33:38 http://vinayhacks.blogspot.in/2010/11/converting-equirectangular-panorama-to.html 2013-07-31T10:33:40 arvind_khadri, but dont troubleshoot now. it will flood the channel :P 2013-07-31T10:34:06 woops that's what you also did.... anyway... carrying on with work :) 2013-07-31T10:34:11 baali, no it works with text too. it only doesn;t work with https urls 2013-07-31T10:34:17 yeah.. 2013-07-31T10:34:27 ohh 2013-07-31T10:34:37 so hugin doesn't have support to generate cubic faces 2013-07-31T10:34:49 okay... 2013-07-31T10:35:10 I can use panotools which that guy is talking about.... 2013-07-31T10:35:15 but the nona tool can actually, which comes with hugin 2013-07-31T10:35:39 ohoo... umm 2013-07-31T10:35:49 you used some command only right? to do this part?? 2013-07-31T10:35:58 yeah so panotools has this erect2cubic, which will generate a .pto file for nona to generate cubes 2013-07-31T10:36:27 facepalm! 2013-07-31T10:36:32 yeah! 2013-07-31T10:36:35 so many roundabouts ehh.... 2013-07-31T10:37:13 so we should just use the pto files that hugin generates and then run nona from command line specifying the parameters to output cubes. 2013-07-31T10:37:22 * ecthiender pants :P 2013-07-31T10:38:39 me tries cpan.... and those steps... 2013-07-31T10:39:01 ah! okay. (its /me) 2013-07-31T10:39:16 but I compiled from source. 2013-07-31T10:39:27 ohoo.... it says its pain karke in that blog 2013-07-31T10:39:41 yeah. I know. wait. 2013-07-31T10:39:58 not much pain, when you know the dependencies. wait a min. 2013-07-31T10:40:13 okay 2013-07-31T10:40:55 baali, install the packages listed in the first step and the continue. http://www.jotschi.de/Uncategorized/2009/09/19/convert-equirectangular-panorama-to-cube-images-under-debian.html 2013-07-31T10:41:10 ecthiender: okay... thank you 2013-07-31T10:41:35 welcome :) 2013-07-31T10:42:03 hey but dont you think its more work the blog way? 2013-07-31T10:42:27 yeah... its not a straight forward thing.... 2013-07-31T10:42:37 maybe.... this patch can be added to huggin :) 2013-07-31T10:42:49 this blog is ~3 years old 2013-07-31T10:43:15 we are already using hugin to align, and then create a pto file. so now, instead of stitching in hugin, we can use nona from command line to generate the cubic projection 2013-07-31T10:43:54 yes, i know. but hugin still does not have that support, and its just a nona parameter, and hugin already uses nona! I don't understand 2013-07-31T10:44:01 directly from pto? 2013-07-31T10:44:39 this pano umm.... 2013-07-31T10:45:01 yes? no? or is it that erect2cubic does something to pto? 2013-07-31T10:45:21 i was thinking that erect2cubic just converts image to a pto file 2013-07-31T10:45:52 maybe it does more than that. because the nona command is just : nona -o cube_prefix cube.pto 2013-07-31T10:46:30 [OT] installation done :) 2013-07-31T10:46:38 nice :) 2013-07-31T10:47:47 baali, I will break for lunch now, catch you in sometime. 2013-07-31T10:47:58 I will also go for cooking.... 2013-07-31T10:48:02 ecthiender: see ya :) 2013-07-31T10:48:06 okay. see ya ;) 2013-07-31T10:48:15 *** ecthiender is now known as ecthiender|AFK 2013-07-31T10:53:16 *** ecthiender|AFK has quit IRC (Ping timeout: 264 seconds) 2013-07-31T12:16:01 back... 2013-07-31T12:27:02 *** ecthiender|AFK has joined #servelots 2013-07-31T12:29:29 *** ecthiender|AFK is now known as ecthiender 2013-07-31T12:29:59 *** ecthiender is now known as Guest58552 2013-07-31T12:30:26 *** Guest58552 is now known as ecthiener 2013-07-31T12:31:07 *** ecthiender_ has joined #servelots 2013-07-31T12:32:23 wb 2013-07-31T12:35:55 *** ecthiender_ is now known as ecthiender 2013-07-31T12:56:56 ecthiender: so you use those tiff images as texture?? or convert them to jpg? 2013-07-31T12:57:39 baali, I'm still trying. tiff images dont load. maybe have to convert them to jpeg? 2013-07-31T12:57:53 yeah I am using convert command 2013-07-31T12:58:26 oh. i dont know about this tool. 2013-07-31T12:58:27 I tried different options of nona command... didn't quite understand which one to use 2013-07-31T12:58:39 did you get cubic images? 2013-07-31T12:58:42 its imagemagic based tool I think 2013-07-31T12:58:44 yeah... 2013-07-31T12:58:51 now converting them to JPG 2013-07-31T12:59:00 oh nice. 2013-07-31T13:00:01 and also got email from Deepti.... 2013-07-31T13:00:01 *** prakashb has quit IRC (Read error: Connection reset by peer) 2013-07-31T13:00:04 *** ecthiender has quit IRC (Read error: Connection reset by peer) 2013-07-31T13:00:13 *** arvind_khadri has quit IRC (Read error: Connection reset by peer) 2013-07-31T13:01:22 *** prakashb has joined #servelots 2013-07-31T13:20:27 *** arvind_khadri has joined #servelots 2013-07-31T13:20:33 *** ecthiender has joined #servelots 2013-07-31T13:23:06 ecthiender: for f in `ls *.tif`; do convert $f ${f%.*}.JPG; done 2013-07-31T13:23:16 that is if you have convert command installed 2013-07-31T13:23:31 cool. yeah I did it. 2013-07-31T13:23:49 but I get program is undefined thrown some where from three.js. debugging it 2013-07-31T13:27:43 okay I got the code working 2013-07-31T13:27:44 :) 2013-07-31T13:27:47 with the CUBE 2013-07-31T13:27:55 should I umm.. push?? 2013-07-31T13:28:20 ecthiender: ^^ 2013-07-31T13:28:47 or I can pastebin? 2013-07-31T13:29:06 yeah. sure push maybe :) 2013-07-31T13:29:30 okay 2013-07-31T13:29:39 but I won't add images... 2013-07-31T13:29:47 you have them in your textures folder right?? 2013-07-31T13:30:06 yes. 2013-07-31T13:30:09 okay. 2013-07-31T13:30:59 ecthiender: pushed 2013-07-31T13:31:12 cool. 2013-07-31T13:31:17 i will pull 2013-07-31T13:31:28 I am using CanvasRenderer instead of WebGLRenderer.... 2013-07-31T13:32:08 baali, was going to ask you. why? 2013-07-31T13:32:31 dunno... following that three.js example... :-/ 2013-07-31T13:32:35 ecthiender: ^^ 2013-07-31T13:32:52 hmm 2013-07-31T13:33:01 did you try webgl renderer? 2013-07-31T13:33:14 waito 2013-07-31T13:33:35 okay that too works 2013-07-31T13:33:50 ecthiender: we can use webgl renderer too... 2013-07-31T13:33:54 it works 2013-07-31T13:34:43 cool :) we should then. I mean then we are running the WebGL API using the GPU and such. CanvasRenderer is not WebGL/OpenGL API. 2013-07-31T13:35:04 aah... didn't know that... 2013-07-31T13:35:27 ecthiender: I will remove that and push again...?? 2013-07-31T13:35:43 ya okay. :) 2013-07-31T13:37:44 it takes crazy long to push :-/ 2013-07-31T13:37:49 ecthiender: pushed 2013-07-31T13:38:04 baali, pulling 2013-07-31T13:40:05 there is some issue with these images.... one side doesn't look as 'seamless' 2013-07-31T13:41:05 like that chair ends abruptly 2013-07-31T13:41:22 and that yellow piece of cloth is totally disconnected.... 2013-07-31T13:41:27 but rest of image is alright 2013-07-31T13:41:41 yes that is there. but that is because of the way the images were taken. 2013-07-31T13:42:46 also we have to change the controls make the camera move around now and see if it looks like "zooming" or "walking" 2013-07-31T13:42:54 yeah 2013-07-31T13:44:03 ecthiender: those controls are there in that room example right?? 2013-07-31T13:44:17 right. 2013-07-31T13:48:57 that is in examples of three.js?? or some other html file we have? 2013-07-31T13:53:35 baali, no its not in any three.js example 2013-07-31T13:53:50 we use a library called THREE.FirstPersonControls.js 2013-07-31T13:53:52 oh... 2013-07-31T13:54:12 me greps for that... 2013-07-31T13:54:19 did you got it working?? 2013-07-31T13:54:21 that has these controls. if you look at the source of the room example we have you will notice that. 2013-07-31T13:55:39 okay... 2013-07-31T13:55:40 yes, I got it, but same problem. It looks like zooming. I think the reason is that these panoramas are meant to be seen from the center point. It is mentioned in the Projections page. both equirectangular and cubic projection panoramas are to be viewed from the center 2013-07-31T13:55:58 so when I move the camera around, it looks like zooming in. shall I push? 2013-07-31T13:56:07 umm.... there is that fisheye thingy?? 2013-07-31T13:56:11 yeah.. sure do that... 2013-07-31T13:58:18 baali, pushed 2013-07-31T13:58:23 great 2013-07-31T13:59:12 ecthiender: so.. umm.. we should fix this zoom/navigation thingy.... and second thingy.. adding 3d objects to such a scene right?? 2013-07-31T13:59:19 trying your code waito.... 2013-07-31T13:59:23 yeah. when you move it looks like as if through a fisheye lens 2013-07-31T13:59:25 right 2013-07-31T13:59:35 * ecthiender is waitoing :D 2013-07-31T13:59:50 WASD for navigation 2013-07-31T13:59:58 ecthiender: lets disable that auto rotation thingy 2013-07-31T13:59:59 R for flying up and F for sinking down 2013-07-31T14:00:04 it confuses 2013-07-31T14:00:10 yeah. thats a small fix you have to do. 2013-07-31T14:00:25 we already have its just few extra lines of code. i will fix and push 2013-07-31T14:01:06 ecthiender: looks good to me... 2013-07-31T14:01:16 only at corner it feels that something is strange... 2013-07-31T14:02:16 but also as you move closer to walls of the cube, it starts looking strange.. 2013-07-31T14:02:19 doesn't it? 2013-07-31T14:02:22 umm ecthiender how much is this different from that other room navigation example we have??? 2013-07-31T14:02:25 yeah 2013-07-31T14:02:32 its like walls are collapsing on you 2013-07-31T14:03:31 ecthiender: maybe a fix can be... we disable zooming in and out after a certain level... based on the position?? 2013-07-31T14:04:14 like when we are in center... one can zoom... but even zooming to corners beyond a level we disable types... 2013-07-31T14:04:16 baali, check this http://folkhampi.openrun.net/library/ 2013-07-31T14:04:19 not sure ... :-/ 2013-07-31T14:04:25 hmm 2013-07-31T14:05:23 okay ummm one difference in these two things is 2013-07-31T14:05:42 ecthiender: for that demo, we have six different images for six different faces.... 2013-07-31T14:05:57 here that whole pano thing is sort of a hack to do this... 2013-07-31T14:06:02 yes 2013-07-31T14:06:16 instead if we take 6 straight, images of 6 faces... we should be able to get same effect... 2013-07-31T14:06:21 of those corners etc... 2013-07-31T14:06:24 but ecthiender 2013-07-31T14:06:33 and you can try this. download 6 random images from the internet and place, they look and feel awesome 2013-07-31T14:06:47 yes. I think too. 2013-07-31T14:06:53 the thing is... in case of library.. or space like that... there won't be these sort of closed rooms, there will be halls with racks 2013-07-31T14:07:37 right. I know so maybe you have to take multiple images of the longer walls (say left,right,top and bottom) and stitch them into single images. 2013-07-31T14:08:01 but in that case the geometry would become awkward... 2013-07-31T14:08:02 the cube has to be of the same proportions as the library floor plan 2013-07-31T14:08:23 and it would be almost like modelling a proper 3d library in physical space and adding texture to it .... ?? 2013-07-31T14:08:56 no I mean, you take say 10 images for the left wall in a library; but when you apply it as a texture to the left wall inside the cube, all the 10 images are stitched together? 2013-07-31T14:09:11 yes. sounds like it. 2013-07-31T14:09:50 umm... but that would defeat the whole purpose... of doing this... pano approach 2013-07-31T14:09:59 but we don't need to accurately model right? 2013-07-31T14:10:06 no we don't have to.... 2013-07-31T14:10:15 we just need to figure out... or try out 2013-07-31T14:10:24 if the library is 100ftx30ft. we just take a cube of that proportions. 2013-07-31T14:10:39 such pano views from say... 2, 3 points and try the hot links for the transition and see how it 'feels' 2013-07-31T14:11:08 if it works for us... we are good... or else.... :P 2013-07-31T14:11:20 I am not sure if panos..or just images.. 2013-07-31T14:11:41 yeah that is there. the entire thing is so much still about experimenting.. 2013-07-31T14:11:58 yeah.... 2013-07-31T14:12:01 umm.. so 2013-07-31T14:12:22 lets email this status... host it, and give link to Dinehs? tomorrow we try with adding 3D objects?? 2013-07-31T14:12:31 *Dinesh 2013-07-31T14:13:37 okay. but can you just try with six images from the internet. any image of a wall of shelf.. 2013-07-31T14:13:56 I have... in the textures.. 2013-07-31T14:14:01 there are different images... 2013-07-31T14:14:09 in three.js examples 2013-07-31T14:14:09 i just want to you to see how it comes out when you just have straight images instead of panorama images 2013-07-31T14:14:18 waito... I will give you... 2013-07-31T14:14:20 yeah. did you try with them? 2013-07-31T14:14:29 yeah 2013-07-31T14:14:41 it feels original isn' it? 2013-07-31T14:15:16 the thing is... most of them are open spaces... 2013-07-31T14:15:31 only Escher is closed room... but than its very old image... 2013-07-31T14:16:43 ecthiender: inside textures/cube folder 2013-07-31T14:16:46 yeah. thats what try with some shelf image. put only a single image on the six walls. 2013-07-31T14:17:38 shelf with books like...like in a library 2013-07-31T14:17:56 yeah.... umm... just thinking of term to 'duckduckgo' 2013-07-31T14:18:13 baali, try this http://camelshump.files.wordpress.com/2012/02/library.jpg ? 2013-07-31T14:18:41 umm just for sake of trying we can create a 3d model.... and see 2013-07-31T14:18:42 :P 2013-07-31T14:21:42 ecthiender: tried... umm.... those controls look work on it.... 2013-07-31T14:22:04 we can get such 4 sided images... I think we might have better results 2013-07-31T14:22:27 hmm..i meant that it works better with straight images than panorama images. 2013-07-31T14:22:41 yeah 2013-07-31T14:23:00 and this is more like the situation we will have.... 2013-07-31T14:25:47 so what do you think? 2013-07-31T14:27:24 ecthiender: we should try with some pictures like this? 2013-07-31T14:27:35 6 straight pictures? 2013-07-31T14:28:20 yes. we should do that. 2013-07-31T14:30:45 baali, pushed with the mouse spinning forever fix. 2013-07-31T14:30:59 trying.. kewl 2013-07-31T14:31:38 but still the mouse movement is not smooth. when hit the edge of the browseer window, it will stop; we should implement pointer lock API to circumvent this. 2013-07-31T14:32:42 trying... 2013-07-31T14:35:19 I think if we slow down the movement it would be good enoug? 2013-07-31T14:35:21 *enough 2013-07-31T14:35:34 hmm..we should reduce the LOOKSPEED value then 2013-07-31T14:36:04 there are two variables you are using... aah okay... yeah 2013-07-31T14:36:50 but there is a problem with reducing LOOKSPEED . if you move your pointer from left end of the window to right, the image wont turn 360. 2013-07-31T14:37:17 yeah just changed it to 0.1 in console... :) 2013-07-31T14:37:31 so its like you have to take the pointer out of the window from right side and then bring it back on the left and move again. 2013-07-31T14:37:37 ohoo... 2013-07-31T14:37:40 umm..... 2013-07-31T14:38:39 but we can fix this I think. not a big problem. 2013-07-31T14:39:41 we have to change that fixMouseMove I guess.. that thetaD and all... 2013-07-31T14:40:13 thats why games are rendered fullscreen; so that all the events captured are inside the game window and doesn't go out or get stuck at the edges! :P 2013-07-31T14:40:42 heh.... 2013-07-31T14:41:35 but anyway, so tomorrow we try adding 3d objects and try with straight images? 2013-07-31T14:41:55 ecthiender: me is trying to make sense out of Dinesh's mail ... 2013-07-31T14:42:00 ecthiender: Yeah :) 2013-07-31T14:42:09 ha ha :D okay. 2013-07-31T14:42:22 we have some progress.... nice :) 2013-07-31T14:43:22 he is telling whatever we discussed I think. spheres with equirectangular panoramas, cubes with cubic panoramas, 3d objects etc. 2013-07-31T14:43:35 * ecthiender feels nice too :) 2013-07-31T14:43:37 yeah... looks like that.... 2013-07-31T14:43:46 ecthiender: wokay... will step out for tea :) 2013-07-31T14:44:43 baali, cool :) catch you up tomorrow then :) I will pull whatever changes we made in http://folkhampi.openrun.net/test/library11/? 2013-07-31T14:44:44 Title: testing panorama in three.js (at folkhampi.openrun.net) 2013-07-31T14:44:56 hah! now alipi_not replies! 2013-07-31T14:44:57 ecthiender: sure... thank you 2013-07-31T14:45:05 why it names like this? 2013-07-31T14:45:11 the bot? 2013-07-31T14:45:14 yeah 2013-07-31T14:45:17 _not ?? 2013-07-31T14:45:34 I think arvind_khadri wanted to name it bot and there was a typo :P 2013-07-31T14:45:43 ha ha :P 2013-07-31T14:46:42 baali, because it just sounds cool :P 2013-07-31T14:46:51 baali, anyway catch you tomorrow? you wanna drop a mail ? 2013-07-31T14:47:05 no I'm sure it was a typo :D 2013-07-31T14:47:09 ecthiender: you do the honors :P 2013-07-31T14:47:28 ah! :P okay :) 2013-07-31T14:47:28 arvind_khadri: okay... I will take your word for it.... 2013-07-31T14:47:37 baali, :P 2013-07-31T15:10:15 ecthiender: everything is covered I think... thank you :) 2013-07-31T15:10:28 okay. thanks :) 2013-07-31T15:36:04 baali, do you know if hugin can stitch multiple images but not apply any panorama projection? 2013-07-31T15:36:23 or if some other software can do it? 2013-07-31T15:36:29 ecthiender: I was looking through the tools of nona... and there seems to be something like that 2013-07-31T15:36:34 waito I will give you url 2013-07-31T15:37:18 this page http://wiki.panotools.org/Panorama_scripting_in_a_nutshell 2013-07-31T15:37:19 Title: Panorama scripting in a nutshell - PanoTools.org Wiki (at wiki.panotools.org) 2013-07-31T15:38:04 it has all sorts of options... blending, stitching and other operations using command lines 2013-07-31T15:40:20 ecthiender: that section on, "Simple command-line stitching " 2013-07-31T15:40:35 hmm..thanks 2013-07-31T15:40:51 but.. it uses a template pto file... 2013-07-31T15:41:25 aah but that pto_gen command can be used to create such a file I think 2013-07-31T15:51:23 okay. let me check. 2013-07-31T16:13:40 *** ecthiender has quit IRC (Ping timeout: 264 seconds) 2013-07-31T16:35:07 *** baali has quit IRC (Ping timeout: 246 seconds) 2013-07-31T16:50:25 *** prakashb has quit IRC (Ping timeout: 245 seconds) 2013-07-31T17:01:11 *** arvind_khadri has quit IRC (Read error: Connection reset by peer) 2013-07-31T17:07:01 *** prakashb has joined #servelots 2013-07-31T17:55:57 *** ecthiender has joined #servelots 2013-07-31T18:36:52 *** ecthiender has quit IRC (Quit: gotta go)