2013-08-01T04:47:53 *** prakashb_ has joined #servelots 2013-08-01T04:50:00 *** prakashb has quit IRC (Ping timeout: 245 seconds) 2013-08-01T07:25:55 *** arvind_khadri has joined #servelots 2013-08-01T07:43:12 *** baali has joined #servelots 2013-08-01T08:05:06 *** arvind_k has joined #servelots 2013-08-01T08:07:02 *** arvind_khadri has quit IRC (Ping timeout: 240 seconds) 2013-08-01T08:07:33 *** prakashb_ has quit IRC (Ping timeout: 248 seconds) 2013-08-01T08:23:07 *** prakashb_ has joined #servelots 2013-08-01T10:17:33 *** ecthiender has joined #servelots 2013-08-01T10:21:42 *** prakashb_ has quit IRC (Ping timeout: 241 seconds) 2013-08-01T10:21:53 *** arvind_k has quit IRC (Ping timeout: 240 seconds) 2013-08-01T10:22:29 *** ecthiender has quit IRC (Ping timeout: 248 seconds) 2013-08-01T10:33:44 *** ecthiender has joined #servelots 2013-08-01T10:34:49 *** prakashb_ has joined #servelots 2013-08-01T10:40:02 *** arvind_khadri has joined #servelots 2013-08-01T10:41:24 hello... 2013-08-01T11:22:16 hey baali :) 2013-08-01T11:22:33 ecthiender: hey 2013-08-01T11:23:09 lunch done?? 2013-08-01T11:23:15 yep. just finished 2013-08-01T11:23:17 you? 2013-08-01T11:23:44 not yet.. 2013-08-01T11:23:57 ecthiender: http://auduno.github.io/headtrackr/examples/targets.html check this out 2013-08-01T11:23:58 Title: targets (at auduno.github.io) 2013-08-01T11:26:29 waito.. I will get a quick bite and I will also join you,.... 2013-08-01T11:27:11 fucking amazing 2013-08-01T11:27:24 sure sure. go ahead. 2013-08-01T11:27:43 yeah man... nice work they did... 2013-08-01T11:29:08 hmm 2013-08-01T12:03:57 ecthiender: back 2013-08-01T12:32:40 hey, so I tried adding a 3d object inside the panorama. It looks fine when you keep it at around the center, when you place it near the edges of the cube they look funny. 2013-08-01T12:32:54 ecthiender: aah.... 2013-08-01T12:33:05 ecthiender: umm.... can you push? 2013-08-01T12:33:10 I will take a look 2013-08-01T12:33:56 but dinesh was like thats okay. we can render the panorama in a sphere or a bigger cube and restrict the user in a smaller cube so that he doesn't go near the edges. 2013-08-01T12:34:01 yes I will push 2013-08-01T12:34:22 ecthiender: as in? like the limited user movement? 2013-08-01T12:35:55 yes 2013-08-01T12:36:09 ok.... 2013-08-01T12:36:20 like in the smaller cube we have collision detection, when hits the wall he is stopped. 2013-08-01T12:36:28 in our case... movement means, limited zooming in right? 2013-08-01T12:36:35 yes 2013-08-01T12:36:44 okay.. yeah makes sense :) 2013-08-01T12:36:53 thats the idea, so if you cant zoom much, you wont get the distortions 2013-08-01T12:36:59 yeah... 2013-08-01T12:38:01 and then we have panoramas for the area where you are trying to zoom, we transition you to the other panorama, else you can't zoom/go forward beyond. 2013-08-01T12:38:18 yeah.... okay 2013-08-01T12:38:27 like those hot spots 2013-08-01T12:38:47 *hot links 2013-08-01T12:39:16 yes. hot spots/hotlinks/portals etc 2013-08-01T12:40:06 baali, pushed. 2013-08-01T12:40:16 kewl 2013-08-01T12:42:07 ecthiender: in our case.... this sort of 3d object would be a 2013-08-01T12:42:13 book shelf right?? 2013-08-01T12:42:22 and that can only be at the edges right? 2013-08-01T12:42:24 yes or a table/chair 2013-08-01T12:42:52 maybe not a bookshelf, we can use the images of them in the panorama and push objects inside the edges? 2013-08-01T12:42:57 does it make sense? 2013-08-01T12:43:20 push book objects inside the shelf images 2013-08-01T12:43:32 ecthiender: yeah that's what I was thinking 2013-08-01T12:43:39 hmm 2013-08-01T12:43:53 but... that means that those 3d object won't be at the center of panoramic view right? 2013-08-01T12:44:02 yes, the books wont be. 2013-08-01T12:44:51 ecthiender: umm... lets write a 'generic' book shelf js code 2013-08-01T12:44:55 that will be a problem write? 2013-08-01T12:45:03 *right? 2013-08-01T12:45:09 yeah .... it might be 2013-08-01T12:45:16 we will have to give it a shot 2013-08-01T12:45:28 book shelf js bole toh? 2013-08-01T12:45:32 ecthiender: umm... lets create a 3d book shelf 2013-08-01T12:45:46 and put some dummy 3d books in them, 2013-08-01T12:46:07 and lets stick this structure in one of the 'wall' 2013-08-01T12:46:18 like say behind dinesh 2013-08-01T12:47:38 ecthiender: that can give us a sort of 'feel' on how things will appear 2013-08-01T12:47:47 why do we need the 3d bookshelf? cant we use a image? like say we replace the front image with an image of a bookshelf? in a library the panorama itself will have the bookshelf image right? 2013-08-01T12:48:04 zooming beyond a wall doesn't make sense as UI part also so.. 2013-08-01T12:48:10 umm.... okay yeah we can do that to 2013-08-01T12:48:19 and we try to push in 3d books inside the image.. 2013-08-01T12:48:23 you have that shelf image right?? 2013-08-01T12:48:35 hmm..i think i understand now what you mean.. 2013-08-01T12:48:46 yeah i have a shelf image. 2013-08-01T12:49:04 lets stick on top of dinesh, and have some books displayed in them 2013-08-01T12:49:07 so what do we try? 2013-08-01T12:49:19 the shelf image? ok.. 2013-08-01T12:49:21 yeah 2013-08-01T12:50:15 i am doing that 2013-08-01T12:50:23 ok 2013-08-01T12:52:58 me also trying in parallel :) 2013-08-01T12:54:58 ok :) 2013-08-01T12:56:53 how does it look? 2013-08-01T12:58:38 it wont look good because all bookshelf images will be indoor, and we have an outdoor image. 2013-08-01T12:58:56 baali, ^ 2013-08-01T12:59:13 ecthiender: yeah it would be umm... very rough attempt 2013-08-01T12:59:40 ecthiender: I am not trying with that library image you sent me yesterday, for now just trying to render that bookself-bg.jpg 2013-08-01T12:59:50 but we will go with it? we should try taking some indoor panorama with bookshelfs 2013-08-01T12:59:58 okay 2013-08-01T12:59:58 and right now I ma getting error :P 2013-08-01T13:00:09 i tried with one, you want me to push? 2013-08-01T13:00:12 yeah.... we should... with a proper book shelf somewhere 2013-08-01T13:00:20 ecthiender: push! 2013-08-01T13:00:21 :) 2013-08-01T13:00:46 remember we were talking, 6 flat images, and then this cubic panorama 2013-08-01T13:00:50 yesterday 2013-08-01T13:01:10 pradeep here clicked some pictures yesterday. I tried with hugin there are some unconnected groups! I dont know how to go with them. 2013-08-01T13:01:43 yes. maybe we can try stitching flat images and have a panorama projection? 2013-08-01T13:01:46 umm.... why you using hugin?? 2013-08-01T13:02:00 to align the images.. 2013-08-01T13:02:01 just 6 images and we can try permutation in materials part of code 2013-08-01T13:02:26 but you wont get a room in just 6 images..there are some 50 pictures 2013-08-01T13:02:28 as in.. we won't need hugin at all in that situation? 2013-08-01T13:02:34 hmm.. 2013-08-01T13:02:35 aah... umm... 2013-08-01T13:02:40 but is it possible? 2013-08-01T13:02:45 yeah that's the 2013-08-01T13:02:58 ecthiender: that would make our job so simple :( 2013-08-01T13:03:08 ha ha yes :) 2013-08-01T13:03:23 umm... just left, right, top, bottom, front and back image and we are done 2013-08-01T13:03:31 no sticking, image processing nothing... 2013-08-01T13:03:34 but thats the catch? can you cover big library spaces like that? 2013-08-01T13:03:54 you have to take multiple image for each left, right, top, bottom etc.. 2013-08-01T13:03:56 we would repeatedly take such bunch of photos 2013-08-01T13:03:58 and then stitch them 2013-08-01T13:04:01 yeah 2013-08-01T13:05:10 but the dinesh was like even with that approach we wont be able to take the corners of the room etc properly. 2013-08-01T13:05:41 according to him panorama is the way to go, that makes the job of taking photos and stitching easier. 2013-08-01T13:06:04 I thinks, we actually need to brainstorm/explore this part 2013-08-01T13:06:11 what do you think? 2013-08-01T13:06:12 umm... panorama is like a middle man for now.... 2013-08-01T13:06:35 hmm 2013-08-01T13:06:40 and if we are able to capture images properly, 2013-08-01T13:06:59 pushed 2013-08-01T13:07:14 okay..you mean flat image? 2013-08-01T13:08:06 yeah 2013-08-01T13:08:32 ecthiender: flat images of say straight wall.... and just stitch them 2013-08-01T13:08:45 hmm..i think this is worth a shot 2013-08-01T13:08:47 but but.... the cube has to be of that proportion 2013-08-01T13:08:52 we should do it. 2013-08-01T13:09:15 yes yes. that should be. 2013-08-01T13:09:18 ecthiender: what are you using to take pictures? mobile cam? 2013-08-01T13:09:25 yeah :P 2013-08-01T13:09:30 do you have a cam? 2013-08-01T13:09:51 facepalm! 2013-08-01T13:10:05 umm... no but a friend with whom I work has 2013-08-01T13:10:16 ha ha :D I know :P but we were just trying to see if we can get something 2013-08-01T13:10:26 yeah 2013-08-01T13:10:49 arvind and pradeep both had taken from their cams, we couldn't stitch them, hugin just did not find matching controls points. 2013-08-01T13:11:16 ecthiender: that image doesn't look good?? 2013-08-01T13:11:22 i know. 2013-08-01T13:11:31 no it looks okay to me 2013-08-01T13:11:44 oh okay. well then its great! :P 2013-08-01T13:11:44 its kinda like.... stuck on top of whole thing 2013-08-01T13:11:48 but that's okay :P 2013-08-01T13:11:51 hmm. yeah. 2013-08-01T13:12:06 as in.... if we had a regular scene.... it might just blend in... 2013-08-01T13:12:56 yes yes thats what i was telling. when we try to take pictures now, we should take the interior of a room, preferably with a shelf, if there is else with just, few books. 2013-08-01T13:13:12 there is one more thing... 2013-08-01T13:13:21 shoot 2013-08-01T13:13:31 umm..... see here you replaces texture of one entire face itself right 2013-08-01T13:13:39 yes.. 2013-08-01T13:13:52 I was trying for a smaller planer object with texture of that even smaller book shelf 2013-08-01T13:13:58 and stick it on one of wall.... 2013-08-01T13:14:13 like on the side where dinesh is sitting, there is wall 2013-08-01T13:14:19 on that wall behind him types 2013-08-01T13:14:39 cause our so called '3d' books are going to be like that only.... 2013-08-01T13:14:51 small small pockets of digitized book in all panoramas 2013-08-01T13:15:01 ecthiender: ^^ 2013-08-01T13:15:35 right right. we should try that actually. lets do it. 2013-08-01T13:16:16 ecthiender: yep :) 2013-08-01T13:16:26 instead of that cube lets add a planeGeometry 2013-08-01T13:16:32 okay. 2013-08-01T13:16:33 and stick that shelf texutre 2013-08-01T13:16:42 and place it there types 2013-08-01T13:18:06 right 2013-08-01T13:23:45 hey baali is your plane geometry filckering? 2013-08-01T13:23:50 *flickering? 2013-08-01T13:24:04 not yet.... I am not yet able to stick texture on top of it :( 2013-08-01T13:24:13 ah..ok 2013-08-01T13:25:04 baali, you load a MeshBasicMaterial 2013-08-01T13:25:14 new THREE.MeshBasicMaterial({map: THREE.ImageUtils.loadTexture('textures/bookshelf.jpg')}) 2013-08-01T13:26:08 umm.... yeah tried that 2013-08-01T13:26:09 but 2013-08-01T13:26:14 there is something wrong 2013-08-01T13:26:16 umm 2013-08-01T13:26:46 new THREE.Mesh(new THREE.PlaneGeometry(20, 20), new THREE.MeshBasicMaterial({map: THREE.ImageUtils.loadTexture('textures/bookshelf.jpg')}); 2013-08-01T13:26:46 right?? 2013-08-01T13:26:49 ecthiender: ^^ 2013-08-01T13:27:01 and I trying to load that smaller one, bookshelf-bg.jpg 2013-08-01T13:27:30 yes. its correct only. 2013-08-01T13:27:48 what happens? 2013-08-01T13:28:04 baali, ^ 2013-08-01T13:28:21 umm... okay yeah got it working 2013-08-01T13:28:28 cool 2013-08-01T13:28:47 ummmm adding overdraw.... and putting at right position.... 2013-08-01T13:28:53 how is it coming out for you?? 2013-08-01T13:31:51 its okay. for me. you can't place it where dinesh is sitting and get a good 'look'. 2013-08-01T13:32:27 have you noticed that the actual corners of the terrace wall/fence/bamboo structure don't coincide with corners of the cube walls? 2013-08-01T13:32:38 thats why there is an illusion 2013-08-01T13:32:48 \/distortion 2013-08-01T13:33:15 umm 2013-08-01T13:33:23 yeah 2013-08-01T13:33:25 yeah there is 2013-08-01T13:33:26 :P 2013-08-01T13:34:06 if you see the image seperatly, where dinesh is sitting, it has parts of the other two walls inside it. 2013-08-01T13:34:40 thats why placing the shelf on that side is not coming out well. I placed above where the yellow cloth is. its looking good. 2013-08-01T13:36:36 i will take a smoking break and come back. 5 mins. 2013-08-01T13:37:20 yeah 2013-08-01T13:37:28 sure 2013-08-01T13:47:44 baali, back 2013-08-01T13:47:55 ecthiender: I have some progress.. 2013-08-01T13:47:56 :) 2013-08-01T13:48:23 baali, say say 2013-08-01T13:48:32 ecthiender: try this code 2013-08-01T13:48:35 I will pastebin 2013-08-01T13:48:38 okay 2013-08-01T13:49:24 http://pastebin.com/bgYL8AKe 2013-08-01T13:49:25 Title: var plane = new THREE.Mesh(new THREE.PlaneGeometry(20, 20), - Pastebin.com (at pastebin.com) 2013-08-01T13:49:26 ecthiender: ^^ 2013-08-01T13:50:26 ecthiender: you have that bookshelf-bg image?? copy it in texture folder for this part to work 2013-08-01T13:51:02 okay. i have a similar code working. 2013-08-01T13:51:13 ecthiender: okay great we are on same page than :) 2013-08-01T13:51:39 so... umm.... 2013-08-01T13:52:03 and clearly this 'patch' is not part of whole panorama scene 2013-08-01T13:52:10 right 2013-08-01T13:52:14 so as you navigate in panorama... you see if weirdly 2013-08-01T13:52:35 this clearly looks like something not-part-of-all-image type 2013-08-01T13:54:09 umm.... so this we have to fix... and how to go about create those 'panoramas' 2013-08-01T13:54:15 hmm. so what can be done about it? 2013-08-01T13:54:20 hmm 2013-08-01T13:54:40 ecthiender: not sure.... but atleast this is what I think Dinesh wanted.... 2013-08-01T13:55:02 from here on, as user clicks on 3d books... they are taken to that other interaction environment 2013-08-01T13:55:24 ecthiender: can you just show him this ? 2013-08-01T13:55:32 hmm. but we have render 3d books inside the shelf right? 2013-08-01T13:55:34 or .... 2013-08-01T13:55:39 he's not here now 2013-08-01T13:55:59 ecthiender: umm.... not 3d... remember that css library which Dinesh shared... 2013-08-01T13:56:05 for stacking books... 2013-08-01T13:56:09 something like those?? 2013-08-01T13:56:24 yep. stackview. 2013-08-01T13:56:35 but not sure, css, jpg, texture, what not.... everything getting hotch-potch 2013-08-01T13:56:49 hmm. i havent explored much of that. 2013-08-01T13:56:53 hmm that is there... 2013-08-01T13:56:58 me neither 2013-08-01T13:57:15 brb 2013-08-01T13:57:20 yeah sure 2013-08-01T14:06:02 back 2013-08-01T14:06:22 ecthiender: so.... wassap :P 2013-08-01T14:06:46 i don know. what do we do from here? 2013-08-01T14:07:00 I don't either..... 2013-08-01T14:07:11 ecthiender: a pano of a closed room ? 2013-08-01T14:07:37 hmm. yes. that we should do. preferably with a bookshelf and books in it. 2013-08-01T14:08:00 yeah if we can have that... would be good 2013-08-01T14:08:01 i was thinking how do we render the books in 3d.. 2013-08-01T14:08:27 ecthiender: we already have that code right? those cubes thingy? 2013-08-01T14:08:29 and shall we try pano? or flat images? 2013-08-01T14:08:42 in book-engine? 2013-08-01T14:08:55 its just horizontally aliened 2013-08-01T14:08:57 ecthiender: yeah 2013-08-01T14:09:30 just like that library image,.... standing cubes.. with the name of book written on them? 2013-08-01T14:09:49 laid stackview type? 2013-08-01T14:10:41 hmm. so shall we try stackview and then decide how to go about it? 2013-08-01T14:11:16 yeah we can do that 2013-08-01T14:11:24 but for that we need some dummy data 2013-08-01T14:11:33 but... I don't know how would css blend into all this 2013-08-01T14:11:38 that is mostly css right?? 2013-08-01T14:12:16 hmm. yeah 2013-08-01T14:12:19 even I dont 2013-08-01T14:12:23 :( 2013-08-01T14:12:50 baali, for reference http://librarylab.law.harvard.edu/blog/stack-view/ 2013-08-01T14:12:51 Title: Stack View (at librarylab.law.harvard.edu) 2013-08-01T14:13:00 checking 2013-08-01T14:13:17 "Stack View is drawn with CSS." 2013-08-01T14:13:33 yeah 2013-08-01T14:14:40 so... while the shelf would be a plane, this would be a css, and when we put shelf in 3d position, how do we control position of css elements? 2013-08-01T14:15:28 exactly. I dont think you can render css inside a wegl context. can you? 2013-08-01T14:15:52 i mean you cannot put html inside any webgl context right? 2013-08-01T14:16:02 you can put a webgl context inside any HTML element 2013-08-01T14:17:16 no fooking clue about it :P 2013-08-01T14:18:03 trying google 2013-08-01T14:18:06 baali, looking at it, it will only stack books like that. 2013-08-01T14:18:12 yeah 2013-08-01T14:18:21 you can't stack them horizontal, like in a shelf 2013-08-01T14:18:25 umm... ecthiender we can't do horizontal? 2013-08-01T14:18:27 ohh 2013-08-01T14:18:28 :-/ 2013-08-01T14:18:32 bleh in that case 2013-08-01T14:18:45 yeah 2013-08-01T14:18:46 we will just stick to our cubes way of representing books 2013-08-01T14:18:59 yeah and I think that will be more consistent 2013-08-01T14:19:09 but ecthiender if you notice the thumbnail of site, they are stacked other way :P 2013-08-01T14:19:27 but... yeah I would rather stick to webgl and js... cause there we can have 'control 2013-08-01T14:19:29 *control 2013-08-01T14:20:33 where? which thumbnail? 2013-08-01T14:20:48 that stackview 2013-08-01T14:20:58 in ff... tab it is showing 2013-08-01T14:21:02 ditch .... 2013-08-01T14:21:31 ha ha :D liars 2013-08-01T14:21:58 did you see the video? in the video they flip the horizontal books on a shelf and stack them on each other :P 2013-08-01T14:22:34 ohoo 2013-08-01T14:23:18 ecthiender: essentially.... this whole exercise is... 2013-08-01T14:23:45 recreating a physical space.... virtually... and tools we have access to is webgl and browser 2013-08-01T14:23:48 :-/ 2013-08-01T14:24:32 aah... now I saw the video :P 2013-08-01T14:24:33 lol :D and a camera :P I know. that is the challenge :P 2013-08-01T14:25:20 ecthiender: man.... we need to start a competing thing to that harvard-library-lab! 2013-08-01T14:25:23 :P 2013-08-01T14:25:32 yeah :P true 2013-08-01T14:25:44 telling.... lets make whole library accessible the way they are :P 2013-08-01T14:25:59 and funding of that scale ;) 2013-08-01T14:26:10 bleh bleh.... lets get back.... 2013-08-01T14:26:17 ha ha :D I know. 2013-08-01T14:26:33 lets stick to horizontally stacked cubes with texture image showing names of book :P 2013-08-01T14:26:38 tell Dinesh that.. 2013-08-01T14:26:59 I will;... and I had actually.... 2013-08-01T14:27:18 we actually can get more funding. if we can show something promising, i think there is a lot of money to be spent by that Das guy. 2013-08-01T14:27:26 hmm 2013-08-01T14:27:41 :P 2013-08-01T14:27:46 :) 2013-08-01T14:27:53 but... we have to SHOW something promising that the crux :P 2013-08-01T14:28:24 exactly! and that, right now, seems counterintuitive. don't even know how it will pan out. 2013-08-01T14:29:22 yeah,... catch22 2013-08-01T14:29:25 brrr grrrr 2013-08-01T14:30:21 * ecthiender feels dizzy :P 2013-08-01T14:31:15 that is from what you smoked... :P 2013-08-01T14:31:35 but I feel, that something can be done, maybe it will take time, (dont know if 3 months or more).. 2013-08-01T14:32:02 lol :D could be :P but I think more to do with the feeling of unknown :P 2013-08-01T14:32:30 yeah yeah.... 2013-08-01T14:32:39 btw I never knew we had a time limit! 2013-08-01T14:33:13 we don't?? 2013-08-01T14:33:26 well, apparently we do! 2013-08-01T14:33:41 I dont know. but I think we can show something promising, we can buy more time 2013-08-01T14:33:52 yeah... 2013-08-01T14:33:52 * I think * all of the above! 2013-08-01T14:34:25 anyway getting back to something more concrete... 2013-08-01T14:34:33 how do we get the book textures? 2013-08-01T14:34:46 for now... lets paint them blue :P 2013-08-01T14:34:55 okay. 2013-08-01T14:35:02 we don't have anything.... no access to such db... also :P 2013-08-01T14:35:18 openlibrary has a covers API, book covers 2013-08-01T14:35:25 but we can dig into that later 2013-08-01T14:36:02 http://openlibrary.org/dev/docs/api/covers 2013-08-01T14:36:03 Title: Open Library Covers API (Open Library) (at openlibrary.org) 2013-08-01T14:36:29 but paint them blue sounds better for now :P 2013-08-01T14:36:34 that's why... I was thinking of using 3d shelf.... cause we can expand and contract it based on number of books... 2013-08-01T14:36:40 so we have a JSON of few books? 2013-08-01T14:36:45 yeah! 2013-08-01T14:38:54 but our book engine actually does not take any JSON or such. nor does it have any capability to define the physical dimensions of the book. 2013-08-01T14:39:27 so how do we start? we use that module, or we write up some function to take a json and render some meshes? 2013-08-01T14:39:31 baali, ^ 2013-08-01T14:39:42 ecthiender: what kind of info we have in json 2013-08-01T14:39:50 do we have number of pages? somehow? 2013-08-01T14:39:58 yes we will. 2013-08-01T14:40:01 we can use that to assign dynamic width to the book?? 2013-08-01T14:40:18 cause our pages are like stacked cubes right? so just multiply types...?? 2013-08-01T14:40:22 we will have the ISBN, no of pages, physical dimensions, name, author etc. 2013-08-01T14:40:25 yes yes 2013-08-01T14:40:58 even URL if it is available on openlibrary 2013-08-01T14:41:14 okay... so we start with that?? 2013-08-01T14:41:33 but with our code in the book.js it doesn't behave well with many pages. 2013-08-01T14:41:44 ecthiender: cause we load all pngs..... 2013-08-01T14:41:49 it will kill the browser 2013-08-01T14:41:50 i have tried with 100 odd pages, the book looks unusually large. 2013-08-01T14:41:55 oh ok. 2013-08-01T14:41:59 and that when we have not so clear pngs... 2013-08-01T14:42:03 imagine HD images 2013-08-01T14:42:06 we are doomed 2013-08-01T14:42:07 :-/ 2013-08-01T14:42:09 hmm 2013-08-01T14:42:15 so all dynamic loading? 2013-08-01T14:42:23 so then you have to unload older images? 2013-08-01T14:42:26 but that would give lag..... 2013-08-01T14:42:44 prefetching with dynamic loading ? :P 2013-08-01T14:43:07 like prefetch next 5 pages? 2013-08-01T14:43:41 ecthiender: we can try... and see which works for us... 2013-08-01T14:43:47 hey what about in the shelf we dont render books from our book engine, cause its way too detailed. 2013-08-01T14:44:16 no we don't... just outer page cover and name 2013-08-01T14:44:17 we just calculate the book width based on no of pages and apply the relevant textures and render a cube of the books dimensions. 2013-08-01T14:44:26 only when user clicks 2013-08-01T14:44:27 yeah yeah thats what I am saying; 2013-08-01T14:44:29 cool. 2013-08-01T14:44:36 then we do the rest wala part 2013-08-01T14:44:39 right 2013-08-01T14:45:03 okay. so lets get started? 2013-08-01T14:45:57 okay 2013-08-01T14:48:23 ecthiender: so we work on that book-engine repo?? 2013-08-01T14:48:29 can you change its permission too ?? :P 2013-08-01T14:49:43 no we can work on this, it will be a seperate book class no? all its logic is not needed. 2013-08-01T14:49:51 i changed the permissions i think 2013-08-01T14:50:00 okay 2013-08-01T14:50:32 in our book.js in book-engine, the book in only made of pages if you see. 2013-08-01T14:51:02 and the page can be a hard one: indicating cover, or soft: the inside pages. 2013-08-01T14:51:12 do we use the same class? 2013-08-01T14:51:54 you have full access on book-engine repo. 2013-08-01T14:51:59 okay 2013-08-01T14:52:00 kewl 2013-08-01T14:52:11 umm.... yeah we can stick to that class..... 2013-08-01T14:52:36 okay lets try our own ways 2013-08-01T14:52:38 umm.... for showing 3d books.. do we need that class?? or that would be second stage when user clicks?? 2013-08-01T14:52:52 thats what i was saying.. 2013-08-01T14:53:00 ecthiender: I will have to step out for sometime... to get some errands... 2013-08-01T14:53:39 cool cool, no probs. I will also take a break. I will try something in the night. we catch up tomorrow? 2013-08-01T14:53:46 okay 2013-08-01T14:53:48 can can :) 2013-08-01T14:53:58 can can? 2013-08-01T14:55:07 its double affirmation :P 2013-08-01T14:57:51 oh good. :) double is always good. it strengthens the point ;) 2013-08-01T15:00:53 *** baali has quit IRC (Ping timeout: 248 seconds) 2013-08-01T17:22:01 *** arvind_khadri has quit IRC (Remote host closed the connection) 2013-08-01T17:30:45 *** ecthiender has quit IRC (Ping timeout: 248 seconds) 2013-08-01T18:00:46 *** arvind_khadri has joined #servelots 2013-08-01T18:29:02 *** prakashb__ has joined #servelots 2013-08-01T18:30:53 *** prakashb_ has quit IRC (Ping timeout: 240 seconds) 2013-08-01T19:03:46 *** ecthiender has joined #servelots 2013-08-01T19:50:02 *** prakashb__ has quit IRC (Ping timeout: 256 seconds) 2013-08-01T20:04:56 *** ecthiender has quit IRC (Remote host closed the connection) 2013-08-01T20:06:27 *** prakashb has joined #servelots